![]() ![]() The history between these two men stems back in the early nineties where both were suppling arms and profiteering from the war zone ‘hotspots’ (e.g. In the beginning of the story, Chevall was caught whilst Zaryan presumed dead until a prison breakout occurred – the same prison where Chevall was held captive. That said, you form as part of a three man tactical squad team aiming to hunt down two predominant leaders for Cold Path, Chevall and Zaryan. You can literally say ‘I’ve done jack’ for the entire game as your ‘partners’ will hog all the action and leave you the scraps. ![]() So I guess you’re wondering ‘What the heck I’m talking about?’ I’m talking about the sense of hopeless, worthless and above all, no match comparing to your co-partners. This is not tough talk it’s a reality as you’ll discover that when ending the game you’re no better off than at the start of the game. Well actually your leader and co-operate wasn’t kidding about calling you ‘Mint’. You know you’re the new kid on the block just getting your feet wet listening to war veterans talk tough and all that. ![]() Just then nick…Īt first glance I thought the above opening statement from the game SAS: Secure Tomorrow is only just tough talk. After you’ve been badged you have to take a nickname. By Azghouls | Review Date: FebruGameplay: 4 ![]()
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